With a name hard to pronounce, on the 17th of January 2013, João Fiuza became Inkognit and with it came the pursuit of becoming a storyteller.
Growing up with Magic the Gathering, fantasy is deeply rooted in my life and the will to leave a mark in such a legendary IP is one of the many dreams that drives me to push my art further.
Specializing in creature design, fantasy illustration and concept creation for both games/movies.
As a freelancer I've worked for companies such as : - Monte Cook Games - Desert Owl Games - Hex, LLC - Malkyrs Studio - Mantic Games & more
Contact: Inkognit.Art@gmail.com